First Idea
Our first idea was to use issue mapping tactics to illustrate the power of persuasive technology, from a satirical perspective.
The purpose was to contrast types of decisions interactive technology influences - and thereby create awareness of the impact those influences might have
As interactive technology is increasingly persuading and influencing daily decisions. We were wondering how dominant the persuasion of this technology really was, in the daily decision-making of individuals.
The aim of our research project was therefore to conduct a critical reflection of how interactive technology increasingly influences our daily life.
We however realized that even though the topic is current and interesting, the visualisation of this would be a big challenge for us
So we went on to the next idea.